Digital Art and Design
Find out about our student and faculty highlights, and get the latest updates about the most current news and events in New York Tech's Digital Art and Design Department.
Michael Hosenfeld
Michael Hosenfeld is an Associate Professor in the Department of Digital Art & Design at New York Institute of Technology. He graduated with honors from the University of Essen-Duisburg with the German equivalent of an MFA in Industrial Design.
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Kevin Park
Kevin Park has a distinguished career as a leader in business and technology. He is currently a faculty member at New York Institute of Technology (2007) and NYU (2013), and a co-founder/director of UX design at ObjectivEye—a startup that provides a deep understanding and customized UX/UI design and analysis to the AR/VR industry.
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Keith Robinson
Video | Jul 20, 2020
A 1993 graduate of the New York Institute of Technology, Keith’s journey started at the Long-Island-based video game company Acclaim Entertainment where he was introduced to the cutting-edge technology dubbed motion capture. As the industry’s motion capture needs grew, Keith took the opportunity to build one of the largest east-cost Motion Capture Service companies named Perspective Studios.
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Anila Jaho
For over 20 years of experience in painting, photography, filmmaking and animation, Anila Jaho's art
work has been exhibited nationally and internationally. Anila is a Unity Certified 3D Artist and
specializes mostly in 3D media, animation and game design.
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Jennifer Formica
Jennifer Formica is a photographic artist living in Williamsburg, Brooklyn. Her work has been exhibited in numerous solo, and group exhibitions in galleries throughout the United States and abroad including; Flora-Fauna, Islip Art Museum, Islip, New York, WOWbug & Other Micro-Nature, Khaki Gallery, Boston; She Blinded Me with Science, Gallery 138, New York, NY, and Micro Nature, Pelham Art Center, Pelham, NY.
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Intrepid Museum, AR/VR Workshop, Perception vs. Reality: The intersection of AR/VR and Neuroscience
On Saturday, February 1st, New York Tech’s Digital Art and Design department’s HIVE team gave various fun and educational VR/AR workshops to over 175 attendees at the Intrepid Sea, Air & Space Museum as part of the event “Perception vs. Reality: The Intersection of AR/VR and Neuroscience.” The event was focused on the intersection of AV/VR and neuroscience, how the human brain perceives/uses this technology, and also showcased a VR space experience.
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Vera Manzi-Schacht
Students, since they must know the latest technologies, will have as their cutting edge their experiences of creativity. I believe this is formed by their understanding, analyzing, observing, and hands-on experience of the fine arts. Also necessary is the knowledge of what other artists have created. by the study of art history. It is a principle of mine to bring the students to a range of cultural and art resources in New York City.
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Ciera Jones
Ciera Jones is a VR/AR developer, designer, and creator. She is an adjunct faculty member at the New York Institute of Technology where she teaches UI/UX Design centered around emerging technologies.
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Jen(Jae) Salavarrieta
Blog | Jul 03, 2020
I design and conduct deep research to deliver memorable experiences all the while fostering the growth and potential in companies to succeed in their goals. Solid understanding of designing intuitive functionality, conception & UI/UX across all platforms. Creating with a holistic design mindset and implementing cognitive inclusion when designing for interfaces for all types of mediums.
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