Digital Art and Design
Find out about our student and faculty highlights, and get the latest updates about the most current news and events in New York Tech's Digital Art and Design Department.
ADJUNCT ASSISTANT PROFESSOR
School of Digital Art and Design
Old Westbury Campus
A 1993 graduate of the New York Institute of Technology, Keith’s journey started at the Long-Island-based video game company Acclaim Entertainment where he was introduced to the cutting-edge technology dubbed motion capture. As the industry’s motion capture needs grew, Keith took the opportunity to build one of the largest east-cost Motion Capture Service companies named Perspective Studios.
For the next 10 years, Keith had the opportunity to work on countless AAA video game titles like GTA and Saint’s Row while also working with many high-profile productions and commercial companies like Nick Digital, Psyop and The Mill. Some of Keith’s most privileged work was in the performing arts field; namely with Bill T. Jones (where his work was presented in world-wide installations called GHOSTCATCHING) and with Merce Cunningham where his work premiered at NYC Lincoln Center within a performance called BIPED. In early 2010, Keith went on to help start a new company called Motus Global, Inc. Motus developed wearable sensor technology to track movement for sports and healthcare analysis, where the foundational research was driven and verified by 3D Optical Motion Capture technology – You can even find the Motus sensor in Major League Baseball’s Hall of Fame. Keith has been teaching motion capture courses since 2011 and is an adjunct faculty member at the New York Institute of Technology since 2018. Keith has a Bachelor of Science in Computer Science and a minor in Computer Graphics from the New York Institute of Technology and a Master of Science in Software Engineering from Pennsylvania State University.
Courses I Have Taught at NYIT
- 3D Motion Capture
- MotionBuilder Animation